gl_atanh


Where to find it:


NodeGraph / Right Mouse Click / Add Nodes / Math / Extension Pack / A /




Description


atanh returns the arc hyperbolic tangent of x; the inverse of tanh. The result is undefined if |x|>1.


OpenGl Reference


https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/atanh.xhtml

Node Ports


•X

Specify the value whose arc hyperbolic tangent to return.


Node Outputs


•Output RGB

Separate computation for Input Channels Red, Green, Blue with an Alpha Channel of 1.0


•R

Computation for Input Red channel only, saved into R, G and B channel with an Alpha of 1.0


•G

Computation for Input Green channel only, saved into R, G and B channel with an Alpha of 1.0


•B

Computation for Input Blue channel only, saved into R, G and B channel with an Alpha of 1.0


•A

Computation for Input Alpha channel only, saved into R, G and B channel with an Alpha of 1.0