gl_min


Where to find it:


NodeGraph / Right Mouse Click / Add Nodes / Math / Extension Pack / M /




Description


min returns the minimum of the two parameters. It returns y if y is less than x, otherwise it returns x.

OpenGl Reference


https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/max.xhtml

Node Ports


•X

Specify the first value to compare


•Y

Specify the second value to compare

Node Outputs


•Output RGB

Separate computation for Input Channels Red, Green, Blue with an Alpha Channel of 1.0


•R

Computation for Input Red channel only, saved into R, G and B channel with an Alpha of 1.0


•G

Computation for Input Green channel only, saved into R, G and B channel with an Alpha of 1.0


•B

Computation for Input Blue channel only, saved into R, G and B channel with an Alpha of 1.0


•A

Computation for Input Alpha channel only, saved into R, G and B channel with an Alpha of 1.0