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gl_add |
Where to find it:
NodeGraph / Right Mouse Click / Add Nodes / Math / Extension Pack / A /
Addition of X and Y
X + Y
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gl_add is no different than the standard mari ADD Node. It has been included in the math nodes for completion |
•X
Base Value
•Y
The Value to add to X
•Output RGB
Separate computation for Input Channels Red, Green, Blue with an Alpha Channel of 1.0
•R
Computation for Input Red channel only, saved into R, G and B channel with an Alpha of 1.0
•G
Computation for Input Green channel only, saved into R, G and B channel with an Alpha of 1.0
•B
Computation for Input Blue channel only, saved into R, G and B channel with an Alpha of 1.0
•A
Computation for Input Alpha channel only, saved into R, G and B channel with an Alpha of 1.0