Baker Types


The Substance Baker Bridge gives access to the Industry Leading, highspeed Baking Toolset of Substance 3d by Adobe ® via the 

Substance Automation Toolkit, directly from within Mari.


You have access to 15 different Bake Types. An overview of settings and features of each Baker can be found via the links below.




The topics listed below are linked to an external resource, the official Adobe Substance® Bakers Documentation

.







Ambient Occlusion

Ambient Occlusion from Mesh

Bent Normals from Mesh

Color Map from Mesh

Convert UV to SVG

Curvature

Curvature from Mesh

Height Map from Mesh

Normal Map from Mesh

Opacity Mask from Mesh

Position

Position from Mesh

Thickness from Mesh

World Space Direction

World Space Normals

Texture Transfer from Mesh




Bakers containing 'from Mesh' in their Name require a High Definition Object or the use of 'Use Low as Highres' Setting to work correctly



Substance Bakers do not support n-gons. N-gons will be removed from the Mesh during baking and result in blank area in your baked maps





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