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Constant Flat |
Where to find it:
Shader Palette / Add New Shader / Lighting / Standalone
NodeGraph / Right Mouse Click / Nodes / Shader Network / Standalone
A simple Flat Shader without shading.

•Color
Maps the flat color
•Vector
Maps a vector Channel. Refer to Mari Online Help for more information
•Displacement
Displacement Channel
•Displacement Bias
Midpoint (0 disp) of your dispacement
•Displacement Scale
Intensity of your displacement
•Displacement Range
Intensity multiplier of your displacement
•Max Tesselation
Quality and detail of the screen space tesselation
•Perturb Normals
When on, new normals will be calculated after displacement.