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gl_cartesianToPolar |
Where to find it:
NodeGraph / Right Mouse Click / Add Nodes / Math / Extension Pack / C /
Convert Cartesian Coordinates to Polar Coordinates
•X
The X coordinate of the Cartesian Coordinates
•Y
The Y coordinate of the Cartesian Coordinates
•R
Computation for Input Red channel only, saved into R, G and B channel with an Alpha of 1.0
•G
Computation for Input Green channel only, saved into R, G and B channel with an Alpha of 1.0
•B
Computation for Input Blue channel only, saved into R, G and B channel with an Alpha of 1.0
•A
Computation for Input Alpha channel only, saved into R, G and B channel with an Alpha of 1.0
•Inrerpolate Quadrants
Switches the algorithm for Polar Coordinate Conversion

