Adjustment Nodes


How to find new Adjustment Layers in Mari


Color Correction Nodes

Color Range to Mask X4/X8

Color Matrix

Blackbody / Color Temperature

Grade (Masked)

Masked Color Correction Nodes

Vibrance

SV Lookup

Jitter Color

Jitter Value

Gradient Map (x8)

Gradient from Image

Maximize Value

Replace Color

RGBA Lookup

Exposure

RemapColor (AL)

Desaturate

Normal Map Nodes

Mask Normal Map Nodes

Normal Cavity

Normal Edge

Normal Facing Angle

Normal Directional Mask

Normal Rotate

Tangent to Surface Normal

Surface Normal to Eye Space

Normal OpenGL|DirectX

Normal Format Utilities

Normal Format Switch

Normal Format Converter


Filter Nodes

Posterize

Histogram Nodes

Masked Histogram Nodes

Set Range

Set Range (non-uniform)

Threshold

Histogram Scan

Histogram Range

Histogram Shift

Histogram Select

RemapFloat

Value Adjust

Specular Nodes

IOR to Reflectance

Reflectance to IOR

Specular Level to IOR (dielectric)

IOR to Specular Level (dielectric)

Utility Nodes

Illegal Value Warning

Fix NAN

RGB <-> HSV

RGB <-> HSL

Swizzle

Pattern Shaper


Specular Nodes


IOR to Reflectance

Reflectance to IOR

Specular Level to IOR (dielectric)

IOR to Specular Level (dielectric)